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« SyberWorks e-Learning Podcast #21: Tips on Using Flash to Develop Online Training Content | Main | e-Learning Lingo Podcast #53: Participative Design »

70% Of Major Employers In The U.S. Use Some Form Of Gaming Technology In Their Training Programs

Employers Turning To Games For Training

Excerpt:

"A study released today by the Entertainment Software Association finds that seventy percent of major employers in the U.S. utilize some form of gaming technology in their training programs. From simple quizzes to complex tool manipulation, more and more employers are integrating interactive entertainment into their education regiment, with 78% of organizations not currently employing such methods stating they plan to offer it within the next five years..."

Dave Boggs
SyberWorks, Inc.
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