Second Life: The Official Guide, 2nd Edition
by Michael Rymaszewski, Paul Cezanne, Jim Rossignol, Jeannette Cezanne, Benjamin Batstone-Cunningham
Synopsis:
"Second Life: The Official Guide is the perfect book for anyone interested in Linden Lab’s fascinating Second Life metaverse. It explores in detail every aspect of Second Life’s rich and multilayered virtual world, explains how it works, and offers a wealth of information and practical advice for all Second Life residents. The first part, “Getting a Second Life,” acquaints potential and new players with the Second Life world. It describes the metaverse’s geography as well as its society, explaining its written and unwritten rules. The second part, “Living a Second Life,” deals with the practical and economic aspects of Second Life: creating and customizing an avatar, building objects, scripting, and making money. The third part of the book, “Success in Second Life,” discusses ways to enjoy Second Life more. It includes profiles of successful Second Life residents, discusses fascinating in-world events, explores shopping opportunities, and examines how some are using Second Life for business, training, and other purposes. The book's appendices include information about how educators can use Second Life, a glossary, a commands reference, and additional resources listings. The book's CD features textures, avatar templates, Avimator animation software, more than a hundred sample animations, and a host of resources to help Second Life builders, scripters, and animators. "
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Dave Boggs
SyberWorks, Inc.
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